Chris Rafferty
Glasgow, UK
Graphic designer and illustrator. Co-founder of indie game studio Not Quite Black and White. My first novel is available now on Kindle
amzn.to/2RvvsF2
Party Zombie
—
Testing out different styles of walking loops for pixel art video game characters gave birth to this strange little guy.
Angry Bee
—
Background design for a video game project.
An Impossible Pentagon
—
A mysterious, impossible pentagon.
Frank Underwood
—
Part of a series of quick digital paintings I've been doing. Each one had a time limit of between one and three hours.
Oro Menu
—
Table menus for Oro in Glasgow. Faux-leather cover with metal studs and gold foil. Interior pages include gold foil, and are printed on waterproof, Suppertuff paper courtesy of Glasgow Print and Design Centre. This full menu contains many dishes, meaning client's previous A4 version took up a lot of table space. To counter this, I went with a thin, cocktail menu format, which makes it feel a ...
Longmen
—
Background design for a video game project.
Zombie Attack
—
Test character animations. Zombies were were just experiments into different types of walking animation (this isn't a scene from the game).
Patrick Bateman
—
Part of a series of quick digital paintings I've been doing. Each one had a time limit of between one and three hours.
Creature
—
Character animation from a video game I am developing. Experimenting with non-standard walk cycles.
Momoko and Neko-chan
—
Short cartoon made for BBC Scotland. Made with @Romano Valerio. Video: https://www.youtube.com/watch?v=v7qVqjoXdiE
Geometric
—
Illustration for a t-shirt.
Risk Ahoy! Icon
—
App icon illustration for Digital Results' new pixel art arcade game "Risk Ahoy!", available today on iOS and Android. I also produced a number of pixel art sprites for the game. I've included some process images for the icon design. iOS https://itunes.apple.com/gb/app/risk-ahoy-uk-p-i-club/id1236855989?mt=8 Android https://play.google.com/store/apps/details?id=com.digitalresults.riskahoy
Caves
—
Background design for a video game project.
Attack
—
A work in progress animation for new indie game "Resolutiion" from Monolith of Minds. https://resolutiion.monolithofminds.com
Oro Outdoor Menu
—
Outdoor wall menu for Oro.
Brain
—
Illustration for a t-shirt.
Horns
—
Marker pen and ink on paper. Background colour added digitally.
Graveyard
—
Screenshot from a video game I'm developing.
Falling Animation
—
Test character art for a video game project.
Umbrella
—
Marker pen and ink on paper. Background colour added digitally.
Spikes
—
Marker pen and ink on paper. Background colour added digitally.
Forest
—
Background design for a video game project.
Not Quite Rotation
—
Another animated version of the Not Quite Black and White logo.
Ram & Hare
—
Branding for a high-end sock manufacturer.
← Prev
Next →
Sign up to continue
or sign in
Loading more…